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- /**
- * @file lv_conf.h
- * Configuration file for v8.0.1
- */
- /*
- * COPY THIS FILE AS `lv_conf.h` NEXT TO the `lvgl` FOLDER
- */
- #if 1 /*Set it to "1" to enable content*/
- #ifndef LV_CONF_H
- #define LV_CONF_H
- /*clang-format off*/
- #include <stdint.h>
- /*====================
- COLOR SETTINGS
- *====================*/
- /*Color depth: 1 (1 byte per pixel), 8 (RGB332), 16 (RGB565), 32 (ARGB8888)*/
- #define LV_COLOR_DEPTH 16
- /*Swap the 2 bytes of RGB565 color. Useful if the display has a 8 bit interface (e.g. SPI)*/
- #define LV_COLOR_16_SWAP 0
- /*Enable more complex drawing routines to manage screens transparency.
- *Can be used if the UI is above another layer, e.g. an OSD menu or video player.
- *Requires `LV_COLOR_DEPTH = 32` colors and the screen's `bg_opa` should be set to non LV_OPA_COVER value*/
- #define LV_COLOR_SCREEN_TRANSP 0
- /*Images pixels with this color will not be drawn if they are chroma keyed)*/
- #define LV_COLOR_CHROMA_KEY lv_color_hex(0x00ff00) /*pure green*/
- /*=========================
- MEMORY SETTINGS
- *=========================*/
- /*1: use custom malloc/free, 0: use the built-in `lv_mem_alloc()` and `lv_mem_free()`*/
- #define LV_MEM_CUSTOM 1
- #if LV_MEM_CUSTOM == 0
- /*Size of the memory available for `lv_mem_alloc()` in bytes (>= 2kB)*/
- #ifndef LV_MEM_SIZE
- # define LV_MEM_SIZE (32U * 1024U) /*[bytes]*/
- #endif
- /*Set an address for the memory pool instead of allocating it as a normal array. Can be in external SRAM too.*/
- # define LV_MEM_ADR 0 /*0: unused*/
- #else /*LV_MEM_CUSTOM*/
- # define LV_MEM_CUSTOM_INCLUDE <stdlib.h> /*Header for the dynamic memory function*/
- # define LV_MEM_CUSTOM_ALLOC malloc
- # define LV_MEM_CUSTOM_FREE free
- # define LV_MEM_CUSTOM_REALLOC realloc
- #endif /*LV_MEM_CUSTOM*/
- /*Use the standard `memcpy` and `memset` instead of LVGL's own functions. (Might or might not be faster).*/
- #define LV_MEMCPY_MEMSET_STD 0
- /*====================
- HAL SETTINGS
- *====================*/
- /*Default display refresh period. LVG will redraw changed ares with this period time*/
- #define LV_DISP_DEF_REFR_PERIOD 30 /*[ms]*/
- /*Input device read period in milliseconds*/
- #define LV_INDEV_DEF_READ_PERIOD 30 /*[ms]*/
- /*Use a custom tick source that tells the elapsed time in milliseconds.
- *It removes the need to manually update the tick with `lv_tick_inc()`)*/
- #define LV_TICK_CUSTOM 1
- #if LV_TICK_CUSTOM
- #define LV_TICK_CUSTOM_INCLUDE "Arduino.h" /*Header for the system time function*/
- #define LV_TICK_CUSTOM_SYS_TIME_EXPR (millis()) /*Expression evaluating to current system time in ms*/
- #endif /*LV_TICK_CUSTOM*/
- /*Default Dot Per Inch. Used to initialize default sizes such as widgets sized, style paddings.
- *(Not so important, you can adjust it to modify default sizes and spaces)*/
- #define LV_DPI_DEF 130 /*[px/inch]*/
- /*=======================
- * FEATURE CONFIGURATION
- *=======================*/
- /*-------------
- * Drawing
- *-----------*/
- /*Enable complex draw engine.
- *Required to draw shadow, gradient, rounded corners, circles, arc, skew lines, image transformations or any masks*/
- #define LV_DRAW_COMPLEX 1
- #if LV_DRAW_COMPLEX != 0
- /*Allow buffering some shadow calculation.
- *LV_SHADOW_CACHE_SIZE is the max. shadow size to buffer, where shadow size is `shadow_width + radius`
- *Caching has LV_SHADOW_CACHE_SIZE^2 RAM cost*/
- #define LV_SHADOW_CACHE_SIZE 0
- #endif /*LV_DRAW_COMPLEX*/
- /*Default image cache size. Image caching keeps the images opened.
- *If only the built-in image formats are used there is no real advantage of caching. (I.e. if no new image decoder is added)
- *With complex image decoders (e.g. PNG or JPG) caching can save the continuous open/decode of images.
- *However the opened images might consume additional RAM.
- *0: to disable caching*/
- #define LV_IMG_CACHE_DEF_SIZE 0
- /*Maximum buffer size to allocate for rotation. Only used if software rotation is enabled in the display driver.*/
- #define LV_DISP_ROT_MAX_BUF (10*1024)
- /*-------------
- * GPU
- *-----------*/
- /*Use STM32's DMA2D (aka Chrom Art) GPU*/
- #define LV_USE_GPU_STM32_DMA2D 0
- #if LV_USE_GPU_STM32_DMA2D
- /*Must be defined to include path of CMSIS header of target processor
- e.g. "stm32f769xx.h" or "stm32f429xx.h"*/
- #define LV_GPU_DMA2D_CMSIS_INCLUDE
- #endif
- /*Use NXP's PXP GPU iMX RTxxx platforms*/
- #define LV_USE_GPU_NXP_PXP 0
- #if LV_USE_GPU_NXP_PXP
- /*1: Add default bare metal and FreeRTOS interrupt handling routines for PXP (lv_gpu_nxp_pxp_osa.c)
- * and call lv_gpu_nxp_pxp_init() automatically during lv_init(). Note that symbol FSL_RTOS_FREE_RTOS
- * has to be defined in order to use FreeRTOS OSA, otherwise bare-metal implementation is selected.
- *0: lv_gpu_nxp_pxp_init() has to be called manually before lv_init()
- */
- #define LV_USE_GPU_NXP_PXP_AUTO_INIT 0
- #endif
- /*Use NXP's VG-Lite GPU iMX RTxxx platforms*/
- #define LV_USE_GPU_NXP_VG_LITE 0
- /*-------------
- * Logging
- *-----------*/
- /*Enable the log module*/
- #define LV_USE_LOG 0
- #if LV_USE_LOG
- /*How important log should be added:
- *LV_LOG_LEVEL_TRACE A lot of logs to give detailed information
- *LV_LOG_LEVEL_INFO Log important events
- *LV_LOG_LEVEL_WARN Log if something unwanted happened but didn't cause a problem
- *LV_LOG_LEVEL_ERROR Only critical issue, when the system may fail
- *LV_LOG_LEVEL_USER Only logs added by the user
- *LV_LOG_LEVEL_NONE Do not log anything*/
- # define LV_LOG_LEVEL LV_LOG_LEVEL_INFO
- /*1: Print the log with 'printf';
- *0: User need to register a callback with `lv_log_register_print_cb()`*/
- # define LV_LOG_PRINTF 1
- /*Enable/disable LV_LOG_TRACE in modules that produces a huge number of logs*/
- # define LV_LOG_TRACE_MEM 1
- # define LV_LOG_TRACE_TIMER 1
- # define LV_LOG_TRACE_INDEV 1
- # define LV_LOG_TRACE_DISP_REFR 1
- # define LV_LOG_TRACE_EVENT 1
- # define LV_LOG_TRACE_OBJ_CREATE 1
- # define LV_LOG_TRACE_LAYOUT 1
- # define LV_LOG_TRACE_ANIM 1
- #endif /*LV_USE_LOG*/
- /*-------------
- * Asserts
- *-----------*/
- /*Enable asserts if an operation is failed or an invalid data is found.
- *If LV_USE_LOG is enabled an error message will be printed on failure*/
- #define LV_USE_ASSERT_NULL 1 /*Check if the parameter is NULL. (Very fast, recommended)*/
- #define LV_USE_ASSERT_MALLOC 1 /*Checks is the memory is successfully allocated or no. (Very fast, recommended)*/
- #define LV_USE_ASSERT_STYLE 0 /*Check if the styles are properly initialized. (Very fast, recommended)*/
- #define LV_USE_ASSERT_MEM_INTEGRITY 0 /*Check the integrity of `lv_mem` after critical operations. (Slow)*/
- #define LV_USE_ASSERT_OBJ 0 /*Check the object's type and existence (e.g. not deleted). (Slow)*/
- /*Add a custom handler when assert happens e.g. to restart the MCU*/
- #define LV_ASSERT_HANDLER_INCLUDE <stdint.h>
- #define LV_ASSERT_HANDLER while(1); /*Halt by default*/
- /*-------------
- * Others
- *-----------*/
- /*1: Show CPU usage and FPS count in the right bottom corner*/
- #define LV_USE_PERF_MONITOR 1
- /*1: Show the used memory and the memory fragmentation in the left bottom corner
- * Requires LV_MEM_CUSTOM = 0*/
- #define LV_USE_MEM_MONITOR 0
- /*1: Draw random colored rectangles over the redrawn areas*/
- #define LV_USE_REFR_DEBUG 0
- /*Change the built in (v)snprintf functions*/
- #define LV_SPRINTF_CUSTOM 0
- #if LV_SPRINTF_CUSTOM
- # define LV_SPRINTF_INCLUDE <stdio.h>
- # define lv_snprintf snprintf
- # define lv_vsnprintf vsnprintf
- #else /*LV_SPRINTF_CUSTOM*/
- # define LV_SPRINTF_USE_FLOAT 0
- #endif /*LV_SPRINTF_CUSTOM*/
- #define LV_USE_USER_DATA 1
- /*Garbage Collector settings
- *Used if lvgl is binded to higher level language and the memory is managed by that language*/
- #define LV_ENABLE_GC 0
- #if LV_ENABLE_GC != 0
- # define LV_GC_INCLUDE "gc.h" /*Include Garbage Collector related things*/
- #endif /*LV_ENABLE_GC*/
- /*=====================
- * COMPILER SETTINGS
- *====================*/
- /*For big endian systems set to 1*/
- #define LV_BIG_ENDIAN_SYSTEM 0
- /*Define a custom attribute to `lv_tick_inc` function*/
- #define LV_ATTRIBUTE_TICK_INC
- /*Define a custom attribute to `lv_timer_handler` function*/
- #define LV_ATTRIBUTE_TIMER_HANDLER
- /*Define a custom attribute to `lv_disp_flush_ready` function*/
- #define LV_ATTRIBUTE_FLUSH_READY
- /*Required alignment size for buffers*/
- #define LV_ATTRIBUTE_MEM_ALIGN_SIZE
- /*Will be added where memories needs to be aligned (with -Os data might not be aligned to boundary by default).
- * E.g. __attribute__((aligned(4)))*/
- #define LV_ATTRIBUTE_MEM_ALIGN
- /*Attribute to mark large constant arrays for example font's bitmaps*/
- #define LV_ATTRIBUTE_LARGE_CONST
- /*Complier prefix for a big array declaration in RAM*/
- #define LV_ATTRIBUTE_LARGE_RAM_ARRAY
- /*Place performance critical functions into a faster memory (e.g RAM)*/
- #ifndef LV_ATTRIBUTE_FAST_MEM
- #define LV_ATTRIBUTE_FAST_MEM
- #endif
- /*Prefix variables that are used in GPU accelerated operations, often these need to be placed in RAM sections that are DMA accessible*/
- #define LV_ATTRIBUTE_DMA
- /*Export integer constant to binding. This macro is used with constants in the form of LV_<CONST> that
- *should also appear on LVGL binding API such as Micropython.*/
- #define LV_EXPORT_CONST_INT(int_value) struct _silence_gcc_warning /*The default value just prevents GCC warning*/
- /*Extend the default -32k..32k coordinate range to -4M..4M by using int32_t for coordinates instead of int16_t*/
- #define LV_USE_LARGE_COORD 0
- /*==================
- * FONT USAGE
- *===================*/
- /*Montserrat fonts with ASCII range and some symbols using bpp = 4
- *https://fonts.google.com/specimen/Montserrat*/
- #define LV_FONT_MONTSERRAT_8 0
- #define LV_FONT_MONTSERRAT_10 0
- #define LV_FONT_MONTSERRAT_12 1
- #define LV_FONT_MONTSERRAT_14 1
- #define LV_FONT_MONTSERRAT_16 1
- #define LV_FONT_MONTSERRAT_18 0
- #define LV_FONT_MONTSERRAT_20 0
- #define LV_FONT_MONTSERRAT_22 0
- #define LV_FONT_MONTSERRAT_24 0
- #define LV_FONT_MONTSERRAT_26 0
- #define LV_FONT_MONTSERRAT_28 0
- #define LV_FONT_MONTSERRAT_30 0
- #define LV_FONT_MONTSERRAT_32 0
- #define LV_FONT_MONTSERRAT_34 0
- #define LV_FONT_MONTSERRAT_36 0
- #define LV_FONT_MONTSERRAT_38 0
- #define LV_FONT_MONTSERRAT_40 0
- #define LV_FONT_MONTSERRAT_42 0
- #define LV_FONT_MONTSERRAT_44 0
- #define LV_FONT_MONTSERRAT_46 0
- #define LV_FONT_MONTSERRAT_48 0
- /*Demonstrate special features*/
- #define LV_FONT_MONTSERRAT_12_SUBPX 0
- #define LV_FONT_MONTSERRAT_28_COMPRESSED 0 /*bpp = 3*/
- #define LV_FONT_DEJAVU_16_PERSIAN_HEBREW 0 /*Hebrew, Arabic, Perisan letters and all their forms*/
- #define LV_FONT_SIMSUN_16_CJK 0 /*1000 most common CJK radicals*/
- /*Pixel perfect monospace fonts*/
- #define LV_FONT_UNSCII_8 0
- #define LV_FONT_UNSCII_16 0
- /*Optionally declare custom fonts here.
- *You can use these fonts as default font too and they will be available globally.
- *E.g. #define LV_FONT_CUSTOM_DECLARE LV_FONT_DECLARE(my_font_1) LV_FONT_DECLARE(my_font_2)*/
- #define LV_FONT_CUSTOM_DECLARE
- /*Always set a default font*/
- #define LV_FONT_DEFAULT &lv_font_montserrat_14
- /*Enable handling large font and/or fonts with a lot of characters.
- *The limit depends on the font size, font face and bpp.
- *Compiler error will be triggered if a font needs it.*/
- #define LV_FONT_FMT_TXT_LARGE 0
- /*Enables/disables support for compressed fonts.*/
- #define LV_USE_FONT_COMPRESSED 0
- /*Enable subpixel rendering*/
- #define LV_USE_FONT_SUBPX 0
- #if LV_USE_FONT_SUBPX
- /*Set the pixel order of the display. Physical order of RGB channels. Doesn't matter with "normal" fonts.*/
- #define LV_FONT_SUBPX_BGR 0 /*0: RGB; 1:BGR order*/
- #endif
- /*=================
- * TEXT SETTINGS
- *=================*/
- /**
- * Select a character encoding for strings.
- * Your IDE or editor should have the same character encoding
- * - LV_TXT_ENC_UTF8
- * - LV_TXT_ENC_ASCII
- */
- #define LV_TXT_ENC LV_TXT_ENC_UTF8
- /*Can break (wrap) texts on these chars*/
- #define LV_TXT_BREAK_CHARS " ,.;:-_"
- /*If a word is at least this long, will break wherever "prettiest"
- *To disable, set to a value <= 0*/
- #define LV_TXT_LINE_BREAK_LONG_LEN 0
- /*Minimum number of characters in a long word to put on a line before a break.
- *Depends on LV_TXT_LINE_BREAK_LONG_LEN.*/
- #define LV_TXT_LINE_BREAK_LONG_PRE_MIN_LEN 3
- /*Minimum number of characters in a long word to put on a line after a break.
- *Depends on LV_TXT_LINE_BREAK_LONG_LEN.*/
- #define LV_TXT_LINE_BREAK_LONG_POST_MIN_LEN 3
- /*The control character to use for signalling text recoloring.*/
- #define LV_TXT_COLOR_CMD "#"
- /*Support bidirectional texts. Allows mixing Left-to-Right and Right-to-Left texts.
- *The direction will be processed according to the Unicode Bidirectioanl Algorithm:
- *https://www.w3.org/International/articles/inline-bidi-markup/uba-basics*/
- #define LV_USE_BIDI 0
- #if LV_USE_BIDI
- /*Set the default direction. Supported values:
- *`LV_BASE_DIR_LTR` Left-to-Right
- *`LV_BASE_DIR_RTL` Right-to-Left
- *`LV_BASE_DIR_AUTO` detect texts base direction*/
- #define LV_BIDI_BASE_DIR_DEF LV_BASE_DIR_AUTO
- #endif
- /*Enable Arabic/Persian processing
- *In these languages characters should be replaced with an other form based on their position in the text*/
- #define LV_USE_ARABIC_PERSIAN_CHARS 0
- /*==================
- * WIDGET USAGE
- *================*/
- /*Documentation of the widgets: https://docs.lvgl.io/latest/en/html/widgets/index.html*/
- #define LV_USE_ARC 1
- #define LV_USE_ANIMIMG 1
- #define LV_USE_BAR 1
- #define LV_USE_BTN 1
- #define LV_USE_BTNMATRIX 1
- #define LV_USE_CANVAS 1
- #define LV_USE_CHECKBOX 1
- #define LV_USE_DROPDOWN 1 /*Requires: lv_label*/
- #define LV_USE_IMG 1 /*Requires: lv_label*/
- #define LV_USE_LABEL 1
- #if LV_USE_LABEL
- # define LV_LABEL_TEXT_SELECTION 1 /*Enable selecting text of the label*/
- # define LV_LABEL_LONG_TXT_HINT 1 /*Store some extra info in labels to speed up drawing of very long texts*/
- #endif
- #define LV_USE_LINE 1
- #define LV_USE_ROLLER 1 /*Requires: lv_label*/
- #if LV_USE_ROLLER
- # define LV_ROLLER_INF_PAGES 7 /*Number of extra "pages" when the roller is infinite*/
- #endif
- #define LV_USE_SLIDER 1 /*Requires: lv_bar*/
- #define LV_USE_SWITCH 1
- #define LV_USE_TEXTAREA 1 /*Requires: lv_label*/
- #if LV_USE_TEXTAREA != 0
- # define LV_TEXTAREA_DEF_PWD_SHOW_TIME 1500 /*ms*/
- #endif
- #define LV_USE_TABLE 1
- /*==================
- * EXTRA COMPONENTS
- *==================*/
- /*-----------
- * Widgets
- *----------*/
- #define LV_USE_CALENDAR 1
- #if LV_USE_CALENDAR
- # define LV_CALENDAR_WEEK_STARTS_MONDAY 0
- # if LV_CALENDAR_WEEK_STARTS_MONDAY
- # define LV_CALENDAR_DEFAULT_DAY_NAMES {"Mo", "Tu", "We", "Th", "Fr", "Sa", "Su"}
- # else
- # define LV_CALENDAR_DEFAULT_DAY_NAMES {"Su", "Mo", "Tu", "We", "Th", "Fr", "Sa"}
- # endif
- # define LV_CALENDAR_DEFAULT_MONTH_NAMES {"January", "February", "March", "April", "May", "June", "July", "August", "September", "October", "November", "December"}
- # define LV_USE_CALENDAR_HEADER_ARROW 1
- # define LV_USE_CALENDAR_HEADER_DROPDOWN 1
- #endif /*LV_USE_CALENDAR*/
- #define LV_USE_CHART 1
- #define LV_USE_COLORWHEEL 1
- #define LV_USE_IMGBTN 1
- #define LV_USE_KEYBOARD 1
- #define LV_USE_LED 1
- #define LV_USE_LIST 1
- #define LV_USE_METER 1
- #define LV_USE_MSGBOX 1
- #define LV_USE_SPINBOX 1
- #define LV_USE_SPINNER 1
- #define LV_USE_TABVIEW 1
- #define LV_USE_TILEVIEW 1
- #define LV_USE_WIN 1
- #define LV_USE_SPAN 1
- #if LV_USE_SPAN
- /*A line text can contain maximum num of span descriptor */
- # define LV_SPAN_SNIPPET_STACK_SIZE 64
- #endif
- /*-----------
- * Themes
- *----------*/
- /*A simple, impressive and very complete theme*/
- #define LV_USE_THEME_DEFAULT 1
- #if LV_USE_THEME_DEFAULT
- /*0: Light mode; 1: Dark mode*/
- # define LV_THEME_DEFAULT_DARK 0
- /*1: Enable grow on press*/
- # define LV_THEME_DEFAULT_GROW 1
- /*Default transition time in [ms]*/
- # define LV_THEME_DEFAULT_TRANSITON_TIME 80
- #endif /*LV_USE_THEME_DEFAULT*/
- /*An very simple them that is a good starting point for a custom theme*/
- #define LV_USE_THEME_BASIC 1
- /*A theme designed for monochrome displays*/
- #define LV_USE_THEME_MONO 1
- /*-----------
- * Layouts
- *----------*/
- /*A layout similar to Flexbox in CSS.*/
- #define LV_USE_FLEX 1
- /*A layout similar to Grid in CSS.*/
- #define LV_USE_GRID 1
- /*==================
- * EXAMPLES
- *==================*/
- /*Enable the examples to be built with the library*/
- #define LV_BUILD_EXAMPLES 1
- /*--END OF LV_CONF_H--*/
- #endif /*LV_CONF_H*/
- #endif /*End of "Content enable"*/
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