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- #pragma once
- #include "esphome/core/component.h"
- #include "esphome/core/application.h"
- #include "api_pb2.h"
- #include "api_pb2_service.h"
- #include "api_server.h"
- namespace esphome {
- namespace api {
- class APIConnection : public APIServerConnection {
- public:
- APIConnection(AsyncClient *client, APIServer *parent);
- virtual ~APIConnection();
- void disconnect_client();
- void loop();
- bool send_list_info_done() {
- ListEntitiesDoneResponse resp;
- return this->send_list_entities_done_response(resp);
- }
- #ifdef USE_BINARY_SENSOR
- bool send_binary_sensor_state(binary_sensor::BinarySensor *binary_sensor, bool state);
- bool send_binary_sensor_info(binary_sensor::BinarySensor *binary_sensor);
- #endif
- #ifdef USE_COVER
- bool send_cover_state(cover::Cover *cover);
- bool send_cover_info(cover::Cover *cover);
- void cover_command(const CoverCommandRequest &msg) override;
- #endif
- #ifdef USE_FAN
- bool send_fan_state(fan::FanState *fan);
- bool send_fan_info(fan::FanState *fan);
- void fan_command(const FanCommandRequest &msg) override;
- #endif
- #ifdef USE_LIGHT
- bool send_light_state(light::LightState *light);
- bool send_light_info(light::LightState *light);
- void light_command(const LightCommandRequest &msg) override;
- #endif
- #ifdef USE_SENSOR
- bool send_sensor_state(sensor::Sensor *sensor, float state);
- bool send_sensor_info(sensor::Sensor *sensor);
- #endif
- #ifdef USE_SWITCH
- bool send_switch_state(switch_::Switch *a_switch, bool state);
- bool send_switch_info(switch_::Switch *a_switch);
- void switch_command(const SwitchCommandRequest &msg) override;
- #endif
- #ifdef USE_TEXT_SENSOR
- bool send_text_sensor_state(text_sensor::TextSensor *text_sensor, std::string state);
- bool send_text_sensor_info(text_sensor::TextSensor *text_sensor);
- #endif
- #ifdef USE_ESP32_CAMERA
- void send_camera_state(std::shared_ptr<esp32_camera::CameraImage> image);
- bool send_camera_info(esp32_camera::ESP32Camera *camera);
- void camera_image(const CameraImageRequest &msg) override;
- #endif
- #ifdef USE_CLIMATE
- bool send_climate_state(climate::Climate *climate);
- bool send_climate_info(climate::Climate *climate);
- void climate_command(const ClimateCommandRequest &msg) override;
- #endif
- bool send_log_message(int level, const char *tag, const char *line);
- void send_homeassistant_service_call(const HomeassistantServiceResponse &call) {
- if (!this->service_call_subscription_)
- return;
- this->send_homeassistant_service_response(call);
- }
- #ifdef USE_HOMEASSISTANT_TIME
- void send_time_request() {
- GetTimeRequest req;
- this->send_get_time_request(req);
- }
- #endif
- void on_disconnect_response(const DisconnectResponse &value) override {
- // we initiated disconnect_client
- this->next_close_ = true;
- }
- void on_ping_response(const PingResponse &value) override {
- // we initiated ping
- this->sent_ping_ = false;
- }
- void on_home_assistant_state_response(const HomeAssistantStateResponse &msg) override;
- #ifdef USE_HOMEASSISTANT_TIME
- void on_get_time_response(const GetTimeResponse &value) override;
- #endif
- HelloResponse hello(const HelloRequest &msg) override;
- ConnectResponse connect(const ConnectRequest &msg) override;
- DisconnectResponse disconnect(const DisconnectRequest &msg) override {
- // remote initiated disconnect_client
- this->next_close_ = true;
- DisconnectResponse resp;
- return resp;
- }
- PingResponse ping(const PingRequest &msg) override { return {}; }
- DeviceInfoResponse device_info(const DeviceInfoRequest &msg) override;
- void list_entities(const ListEntitiesRequest &msg) override { this->list_entities_iterator_.begin(); }
- void subscribe_states(const SubscribeStatesRequest &msg) override {
- this->state_subscription_ = true;
- this->initial_state_iterator_.begin();
- }
- void subscribe_logs(const SubscribeLogsRequest &msg) override {
- this->log_subscription_ = msg.level;
- if (msg.dump_config)
- App.schedule_dump_config();
- }
- void subscribe_homeassistant_services(const SubscribeHomeassistantServicesRequest &msg) override {
- this->service_call_subscription_ = true;
- }
- void subscribe_home_assistant_states(const SubscribeHomeAssistantStatesRequest &msg) override;
- GetTimeResponse get_time(const GetTimeRequest &msg) override {
- // TODO
- return {};
- }
- void execute_service(const ExecuteServiceRequest &msg) override;
- bool is_authenticated() override { return this->connection_state_ == ConnectionState::AUTHENTICATED; }
- bool is_connection_setup() override {
- return this->connection_state_ == ConnectionState ::CONNECTED || this->is_authenticated();
- }
- void on_fatal_error() override;
- void on_unauthenticated_access() override;
- void on_no_setup_connection() override;
- ProtoWriteBuffer create_buffer() override {
- this->send_buffer_.clear();
- return {&this->send_buffer_};
- }
- bool send_buffer(ProtoWriteBuffer buffer, uint32_t message_type) override;
- protected:
- friend APIServer;
- void on_error_(int8_t error);
- void on_disconnect_();
- void on_timeout_(uint32_t time);
- void on_data_(uint8_t *buf, size_t len);
- void parse_recv_buffer_();
- enum class ConnectionState {
- WAITING_FOR_HELLO,
- CONNECTED,
- AUTHENTICATED,
- } connection_state_{ConnectionState::WAITING_FOR_HELLO};
- bool remove_{false};
- std::vector<uint8_t> send_buffer_;
- std::vector<uint8_t> recv_buffer_;
- std::string client_info_;
- #ifdef USE_ESP32_CAMERA
- esp32_camera::CameraImageReader image_reader_;
- #endif
- bool state_subscription_{false};
- int log_subscription_{ESPHOME_LOG_LEVEL_NONE};
- uint32_t last_traffic_;
- bool sent_ping_{false};
- bool service_call_subscription_{false};
- bool current_nodelay_{false};
- bool next_close_{false};
- AsyncClient *client_;
- APIServer *parent_;
- InitialStateIterator initial_state_iterator_;
- ListEntitiesIterator list_entities_iterator_;
- };
- } // namespace api
- } // namespace esphome
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