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- <html>
- <head>
- <title>The freeglut project</title>
- </head>
- <body text="#000000" bgcolor="#FFFFFF" link="#0000EF" vlink="#51188E" alink="#FF0000">
- <table>
- <tr>
- <td>
- <center><img SRC="freeglut_logo.png" ALT="The freeglut logo"></center>
- <center><i><font size=+1> The free OpenGL utility toolkit </font></i></center>
- </td>
- <td>
- <center><a href="http://sourceforge.net">
- <img src="http://sourceforge.net/sflogo.php?group_id=0&type=1" border="0">
- </a></center><br>
- <center><i>Hosted at SourceForge</i></center>
- </td>
- </tr>
- </table>
- <hr>
- <ul>
- <li><b><font size=+2>What</font></b>
- <p>
- freeglut is a completely OpenSourced alternative to the OpenGL Utility
- Toolkit (GLUT) library. GLUT was originally written by Mark Kilgard
- to support the sample programs in the second edition OpenGL 'RedBook'.
- Since then, GLUT has been used in a wide variety of practical applications
- because it is simple, universally available and highly portable.
- <p>
- GLUT (and hence freeglut) allows the user to create and manage
- windows containing OpenGL contexts on a wide range of platforms and
- also read the mouse, keyboard and joystick functions.
- <p>
- freeglut is released under the X-Consortium license.
- <p>
- <li><b><font size=+2>Why</font></b>
- <p>
- The original GLUT library seems to have been abandoned with the most
- recent version (3.7) dating back to August 1998. It's license does
- not allow anyone to distribute modified the library code. This would
- be OK, if not for the fact that GLUT is getting old and really needs
- improvement. Also, GLUT's license is incompatible with some software
- distributions (eg Xfree86).
- <p>
- <li><b><font size=+2>Who</font></b>
- <p>
- freeglut was originally written by Pawel W. Olszta with contributions
- from Andreas Umbach and Steve Baker. Steve is now the official
- owner/maintainer of freeglut.
- <p>
- <li><b><font size=+2>When</font></b>
- <p>
- Pawel started freeglut development on December 1st, 1999.
- The project is now a virtually 100% replacement for the original
- GLUT with only a few departures (such as the abandonment of SGI-specific
- features such as the Dials&Buttons box and Dynamic Video Resolution).
- <p>
- <li><b><font size=+2>Downloads</font></b>
- <p>
- Check the <a href="download.html">
- downloads page</a> for the latest release.
- <p>
- <li><b><font size=+2>Support</font></b>
- <p>
- Send freeglut related questions to the appropriate freeglut mailing list:
- <ul>
- <li><a href="mailto:freeglut-developer@lists.sourceforge.net">freeglut-developer</a>,
- <li><a href="mailto:freeglut-announce@lists.sourceforge.net">freeglut-announce</a> and
- <li><a href="mailto:freeglut-bugs@lists.sourceforge.net">freeglut-bugs</a>.
- </ul>
- You can subscribe to them via the
- <a href="http://sourceforge.net/project/?group_id=1032">
- SourceForge project interface</a>.
- <p>
- <li><b><font size=+2>Documentation</font></b>
- <p>
- I believe this is enough for a short introduction.
- If you are not tired of reading yet, check out the
- <a href="freeglut.html">freeglut project log</a>. Here you will find the
- yet-to-be-introduced new project <a href="structure.html">structure
- description</a>. Finally, here you will find the latest
- <a href="progress.html">work progress report</a>. Since freeglut is
- a re-implementation of the original GLUT API, you can find API
- documentation at <A HREF="http://www.opengl.org">http://www.opengl.org</A>.
- <p>
- </ul>
- </body></html>
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