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- <!DOCTYPE html>
- <html>
- <head>
- <link href="style.css" rel="stylesheet">
- <title>MuJS Introduction</title>
- </head>
- <body>
- <header>
- <h1>MuJS Introduction</h1>
- </header>
- <nav>
- <a href="introduction.html">Introduction</a>
- <a href="reference.html">Reference</a>
- <a href="examples.html">Examples</a>
- <a href="license.html">License</a>
- <a href="http://git.ghostscript.com/?p=mujs.git;a=summary">Source</a>
- <a href="https://bugs.ghostscript.com/">Bugs</a>
- </nav>
- <article>
- <h2>Why choose MuJS?</h2>
- <h3>Javascript is a proven scripting language</h3>
- <p>
- Javascript is one of the most popular programming languages in the world.
- It is a powerful extension language, used everywhere on the web — both as
- a way to add interactivity to web pages in the browser, and on the server side
- with platforms like node.js.
- <p>
- With MuJS you can bring this power to your application as well!
- <h3>MuJS is standards compliant</h3>
- <p>
- MuJS implements ES5.
- There are no non-standard extensions, so you can remain confident that
- Javascript code that runs on MuJS will also run on any other standards
- compliant Javascript implementation.
- <h3>MuJS is portable</h3>
- <p>
- MuJS is written in portable C and can be built by compiling a single C file using any standard C compiler.
- There is no need for configuration or fancy build systems.
- MuJS runs on all flavors of Unix and Windows, on mobile devices (such as Android and iOS),
- embedded microprocessors (such as the Beagle board and Raspberry Pi), etc.
- <h3>MuJS is embeddable</h3>
- <p>
- MuJS is a simple language engine with a small footprint that you can easily embed into your application.
- The API is simple and well documented and allows strong integration with code written in other languages.
- You don't need to work with byzantine C++ templating mechanisms, or manually manage garbage collection roots.
- It is easy to extend MuJS with libraries written in other languages.
- It is also easy to extend programs written in other languages with MuJS.
- <h3>MuJS is small</h3>
- <p>
- Adding MuJS to an application does not bloat it.
- The source contains around 15'000 lines of C.
- Under 64-bit Linux, the compiled library takes 180kB if optimized for size,
- and 260kB if optimized for speed.
- Compare this with V8, SpiderMonkey or JavaScriptCore,
- which are all several hundred thousand lines of code,
- take several megabytes of space,
- and require the C++ runtime.
- <h3>MuJS is reasonably fast and secure</h3>
- <p>
- It is a bytecode interpreter with a very fast mechanism to call-out to C.
- The default build is sandboxed with very restricted access to resources.
- Due to the nature of bytecode, MuJS is not as fast as JIT compiling
- implementations but starts up faster and uses fewer resources.
- If you implement heavy lifting in C code, controlled by Javascript,
- you can get the best of both worlds.
- <h3>MuJS is free software</h3>
- <p>
- MuJS is free open source software distributed under the
- <a href="https://opensource.org/licenses/ISC">ISC license</a>.
- <h3>MuJS is developed by a stable company</h3>
- <p>
- <a href="http://artifex.com/">Artifex Software</a> has long experience in
- interpreters and page description languages, and has a history with open source
- that goes back to 1993 when it was created to facilitate licensing Ghostscript
- to OEMs.
- </article>
- <footer>
- <a href="http://artifex.com"><img src="artifex-logo.png" align="right"></a>
- Copyright © 2013-2017 Artifex Software Inc.
- </footer>
- </body>
- </html>
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